Archive for April, 2010

A Couple of New Hex Map Icons

I’ve been periodically drawing a couple of new hex map icons that have the “classic” RPG look.  They are just transparent 250×250 pixel PNG images, so you should be able to use them in many different mapping tools (such as my Hexographer project) or even as brushes or just loaded as is into a general [...]

April 30, 2010 ·  · One Comment
Tags: , , , , ,  Â· Posted in: maps

Magic Item Shop Random Inventory Generator Moved & Improved

Several months back I put together a Javascript based Magic Item Shop Random Inventory Generator (for Fantasy OGL) because I hadn’t seen anything exactly like that and I thought it would be useful.  As I moved on to other projects there were a few improvements that I didn’t get to and due to some changes [...]

April 29, 2010 ·  · 5 Comments
Tags: , ,  Â· Posted in: tools

Hex Map Glossary: Scale (Part II)

(Read Part I.) Larger Scale Maps A hex map in the shape of a D20. (This was a very simple example without labels or lines for roads, rivers, boundaries, etc.) As you move up to larger scale maps, the practicalities of fitting the area on a sheet of paper may play a factor.  If possible, [...]

April 28, 2010 ·  · One Comment
Tags: , ,  Â· Posted in: worldbuilding

Hex Map Glossary: Scale (Part I)

A map’s scale is a key point to consider when creating a hex map, or any map for that matter.  Three driving factors behind that decision are: Are you creating a local area map, a country/region map, a map of an entire continent or a world map? What is the overall size of your world? [...]

April 27, 2010 ·  · One Comment
Tags: , ,  Â· Posted in: worldbuilding

Dungeon Map Software Survey

Several people who like Hexographer have asked for something similar that helps make dungeon/building maps. So I’ve been starting on a new project called “Dungeonographer.” A few overview points: I expect it to be ready for at least alpha testing later this summer. It reuses some of the same code as Hexographer, so many of [...]

April 24, 2010 ·  · No Comments
Tags: , , ,  Â· Posted in: gm tips

Weird Dungeon Geometries

Troll and Flame has had a couple of posts discussing Geomorph Cube Dungeons, which reminded me of my favorite weird dungeon geometry: a Möbius Loop. I believe this came from Dungeon magazine issue #26 (or thereabouts).  At some point in the adventure, the party entered a corridor that was a Möbius loop.  (I’m guessing the [...]

April 22, 2010 ·  · 2 Comments
Tags: , , ,  Â· Posted in: gm tips, rpg inspiration

Unusual Medieval Fantasy Tavern Menu Items?

I plan to add menus to my Random Inn/Tavern Generator. (Currently it does floorplans and inn/tavern names.) Going out to the standard equipment lists, I can find costs for Ale, Bread, Cheese, generic Meat, common and fine wine. But what are some more unusual items you might want to see on a Fantasy themed tavern [...]

April 21, 2010 ·  · 8 Comments
Posted in: Uncategorized

Where Do You Get Your Gaming News?

Occasionally I learn of things through some of the RPG discussion message boards in the “general discussion” areas that I’m surprised I didn’t see in the dedicated “Publishers Ads” message board sections. Currently I check the “Ads” or “Open Promo” or “Publishers and Press Releases” sections of EnWorld, RPG.net, and The RPG Site. Sometimes I [...]

April 20, 2010 ·  · 4 Comments
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