Monthly Archives: June 2010

Dungeonographer Preview: Update and a Video Clip

Despite going off on tangents like the Random Dungeon Generator project or writing here, progress on Dungeonographer (dungeon mapping software) continues.  A video clip demo has been posted to the Dungeonographer site.  Keep in mind the software is still pre-alpha,

Posted in maps, tools Tagged with: , , , ,

Hexmap Alphabetical Random Charts: Ruins

If you’ve determined that a given hex has some “Ruins” the following chart will give you some ideas of what those ruins may have in store. You may want to roll/pick multiple options from the last column: Roll The Ruins

Posted in rpg inspiration, tools, worldbuilding Tagged with: , ,

Dungeonographer Preview: Update and a Video Clip

Despite going off on tangents like the Random Dungeon Generator project or writing here, progress on Dungeonographer (dungeon mapping software) continues.  A video clip demo has been posted to the Dungeonographer site.  Keep in mind the software is still pre-alpha,

Posted in maps, tools Tagged with: , , , , ,

Real Men of Genius: Game Rules Lawyer

Mordor Pale Ale Presents: Real Men of Genius (Real Men of Genius) Today we salute you Mr. Game Rules Lawyer (Mr. Game Rules Lawyer) Armed with a few rulebooks by your side, you can single-handedly make combat grind to a

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Shellfish and Submerged Battlefield Map Icons

This is the 6th post in a series of map icons.  Because each icon is just a 250×250 pixel transparent PNG you should be able to use them with many map software programs or with general image editors.  As mentioned

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Random Dungeon Generator Update

About a week ago I unveiled my own tile-based random dungeon generator.  Now one of the promised improvements is ready: cavern tiles.  They are still a little simplistic (I’ll be adding more variety) but one of the nice things about

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Best Games to get an Overview of RPG Design Issues?

Back in college where I was a computer science major there was a brutal class called “Survey of programming languages” (or something like that–it was 10 years ago or so) where you had to learn 8 computer languages (and actually

Posted in advice

Monster Lair and Waystation Map Icons

This is the 5th post in a series of map icons.  Because each is just a 250×250 pixel transparent PNG you may be able to use them with many map software programs  or with general image editors.  As mentioned in

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Debuting a New Tile-Based Random Dungeon Generator

It has been a pretty big week here.  There was an update about Dungeonographer (dungeon mapping software) on Tuesday.  Yesterday a whole new wilderness icon set done by Kevin Chenevert/RedKobold was posted. Now there is a new tile-based random dungeon

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New Set of Wilderness Map Icons

Kevin Chenevert at www.RedKobold.com has put together a number of new wilderness map icons for Hexographer.  Importing icons is a “Pro” feature in Hexographer.  But because like all Hexographer icons they are simply transparent PNG images, you can use them

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