Geomorph Map Contest #2

Our initial #GeomorphMapContest went very well with about 50 entries.  I hope we’ll be able to keep it up.  As mentioned in yesterday’s post announcing the winner, our secret ingredient in this iteration of the contest is Lava.  Whether you’re doing a cavern or dungeon or hybrid or something else, your map should include something that looks like it is (or was) lava.  It is due at 3am US Eastern time on May 5th.  (Which is late, late Monday night/early Tuesday morning.)

Our two changes to the contest rules are designed to make the contest easier to manage:

Licenses

We need to consolidate the licenses we’re using for the contest.  I think most people aren’t too worried about the nuances of version 3 unported of one creative commons license vs. version 4 of the same license type.  But if you do have a good reason, please let me know… there is likely some issue I don’t understand.  So for now, here are the licenses you may use for entries to the contest:

All creative commons licenses we’re using are version 4 (hence adding -4 to the abbreviated key names above

Filenames

While you’re free to give the file any name you want for your purposes, when you send it, please use the following filename format:

name_of_map__author_name__website__license.extension

If you don’t want to name your map, just use the secret ingredient for the contest in place of the name.The website is optional, but some folks want their website mentioned, and I’m happy to do that.  To make that work though, drop the “http://” and convert any punctuation to another underscore.  Use the abbreviated license names noted above. For example:

center_of_the_volcano__joe_wetzel__www_inkwellideas_com__cc-by-4.jpg

lava__george_p_burdell__www_facebook_com_burdell__all-rights-reserved.png   (if your website is http://www.facebook.com/burdell)

I know that makes for a long name, but it gives me all the needed info in the filename.  Furthermore it makes it easy for anyone else reusing the tiles to keep track of your requirements for reuse.

Recapping the Rest of Our Rules

  • Create a map that if it were gridded would be a 10×10 grid where there are corridors leading off from the 3rd and 8th square of each side.  Matt Jackson created a template for creating these designs, you’re welcome to use it or just look it over for a reminder of where the corridors need to be placed. This format was standardized by Dyson Logos.
  • You can use whatever art style you’d like: color, black and white, line art, realistic art, and everything in between.  The map can have an underlying grid or not. Style/artistic-ness counts for a lot, but so does an innovative, interesting design.  The winner will likely have a nice style and be innovative.
  • The images should be a standard image format (png, jpg, gif) and at least 250×250 pixels, but you can make them larger, within reason.  (If you happen to be doing a 3000×3000+ pixel battlemat version that’s fine, but send us something under 1000×1000.)
  • Email it to joe at inkwellideas dot com with a subject “Geomorph Contest.”  Create your filename as explained above.
  • Feel free to share the maps however else you want.  Please add a link to the current contest’s blog post (for the first week, this page) and/or if on social media add the hashtag “#GeomorphMapContest.”
  • The winner will be announced on the Wednesday after the weekly contest ends.  We’re still working out the process to choose a winner.  More on that in the next contest update.
  • Anyone is welcome to enter whether you’ve had maps published or you’re just starting out.
  • You may enter up to three designs.  Each design must have a lava element or theme.

The winner gets a free electronic copy of Chubby Monster Games’ Moleskin Maps and a set of our DungeonMorph Dice.  We’ll even pay for shipping.  Yes, even outside the US to Europe. Canada too… up to $20.

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