Archive for the ‘player tips’ Category
101 Questions to Help Create Character Backgrounds and Personalities
A character needs to be more than just a few scores and abilities and possessions. There are so many ways to make your character more memorable and most of them don’t take much time. Below is a list of 101 things to consider when creating a character. You certainly don’t need to answer all or [...]
September 7, 2010
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Tags: background, character, personality · Posted in: player tips
Top 5 2008 Essays @Inkwell Ideas
A day has already passed into the new year so before it gets too much further allow me to highlight a few of my favorite essays here from the past year. One of my most popular essays (and in this case it links to a full 4000+ word article) based on traffic is Worldbuilding: Religion [...]
January 2, 2009
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Tags: 2008, coat of arms, message board, worldbuilding · Posted in: advice, gm tips, heraldry, player tips, rules, worldbuilding
How Much Borrowing Is Too Much?
Recently in a game session, our characters encountered a room with a magical energy pattern drawn on the floor. As anyone who is familiar with Roger Zelazny’s Amber books knows, sure enough once a character stepped on the pattern he had to complete the pattern and every step was a test of willpower. Once the [...]
September 10, 2008
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Tags: background, campaign, design, encounter · Posted in: gm tips, player tips
RPG Play By Message Board Best Practices
I’ve moved one of my campaigns to an on-line message board due to real life getting in the way of many group members. The campaign has been running on the message board for over a month. Here’s a list of “best practices” we’ve discovered: Create a separate thread for tracking PCs’ conditions and memorized spells. [...]
May 7, 2008
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Tags: play by forum. best practices, play by message board, rpg · Posted in: advice, gm tips, player tips
Top 10 Things a Wizard Can Do After Running Out of Spells
Assuming you don’t have any good combat magic items that you want to use… 10. Make a ranged attack with a sling or other weapon you (the wizard) can use. If you are in the front a melee attack is possible instead, but hopefully you stayed in the back of the party. (Don’t worry, the [...]
April 13, 2008
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Tags: mage, magic-user, no spells, spells, wizard · Posted in: player tips
Fleshing Out a Character’s Background
A few easy choices and a little help from a game master can bring your character to life. There are two primary ways to flesh out your character’s background. The first way works well if you have a character background already in mind: jot down the key points of your character background idea and keep [...]
January 20, 2008
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Tags: background, culture, hometown, religion · Posted in: player tips










