Archive for the ‘maps’ Category

Cityographer: A Random City Generator & Mapping Tool Kickstarter Begins

We’ve been planning our next Kickstarter project over the past couple of weeks, and now we can announce it! Here’s the description from the Kickstarter page: Random city generator and editor for role-playing games of multiple genres & systems. Runs on Windows, Mac OSX and Linux. More than just map software! Do your players ever [...]

May 1, 2012 ·  · No Comments
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City Building Icons Added to Hexographer (Great for City Management Subgames)

In the past few weeks, we’ve added a total of nearly 50 new building icons (by artist Keith Curtis), including well over half of those in the past few days. You can see several in use to the right.  They are all done as at least 300×300 pixel images, so they should scale well including [...]

April 16, 2012 ·  · No Comments
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Recent Hexographer & Dungeonographer Reviews

Sometimes you just need to feel loved.   Or at least know that you’re making a product people like and find useful. Old Guy Gaming has a review of Hexographer which includes this quote, “After looking at Hexographer, I heartily recommend it for those looking for an easy to use, yet powerful mapping package.” Mike [...]

April 10, 2012 ·  · 2 Comments
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What Building Map Icons Would You Like?

For the past few weeks I’ve been working with artist Keith Curtis (who does a lot of the art for Hexographer & Dungeonographer) on a bunch of new building icons.  Many will be included in Hexographer to improve its city mapping functionality.  For a long time Hexographer has had simple buildings of different shapes and [...]

April 6, 2012 ·  · 6 Comments
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Greyhawk Grognard’s Darlene-style Maps

I just wanted to call your attention to the great work Joe Bloch of Greyhawk Grognard has been doing in his “Mapping Beyond the Flaneass” series.  The series is his attempt to create  Darlene-style maps (like those in the 1985-ish World of Greyhawk boxed set) for the rest of the Greyhawk world.  These are areas [...]

March 30, 2012 ·  · No Comments
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Hexographer Updated: New Building Icons & Map Key Wizard Overhaul

Hexographer 1.71 was just released.  It includes a few new features as well as some changes behind the scenes that make it a bit easier to maintain.  Below is a quick summary: The Map Key can now be saved! (Finally.)  Note: The map key wizard is a pro-only feature.  Go to the “Tools” menu and [...]

March 19, 2012 ·  · One Comment
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400 DungeonMorph Dice

A picture is worth 1000 words… or in this case 400 dice. (Maybe next time I’ll try for 1000.)

February 1, 2012 ·  · One Comment
Posted in: dungeonmorph

Significant New Features Added to Dungeonographer; Becomes a Simple Virtual Table Top

A major update with several new features was recently made to Dungeonographer.  Here’s a video tutorial running through the changes: Dungeon Dressing, Drawing Rooms/Corridors as Shapes, Tokens, Hide/Show, File Upload When you combine all the features (except “dungeon dressing”, which isn’t related to the others) you can make Dungeonographer into a very simple virtual table [...]

January 26, 2012 ·  · No Comments
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All DungeonMorph Dice Sets Now Available…

In case you’re not on the mailing list, you may have missed this.  (The mailing list is barely monthly, so if you’re interested look to the right to sign up.) A little over a month ago when I was able to fulfill all the Kickstarter pledges for DungeonMorph Dice, I had extras of 2 of [...]

January 17, 2012 ·  · No Comments
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More On Monster Stand-Ins (Plastic-Card Minis)

The new-news is that I’m able to include 12 plastic card stands with each set of Monster Stand-Ins.  If you’re unfamiliar with the project, or you missed the last update (a la carte pricing; increase from 160 to 200 minis) please keep reading. Monster Stand-Ins are a set of 200 plastic card miniatures (like cardboard minis, [...]

January 15, 2012 ·  · No Comments
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