Hexplorations: Tombs Redux
We bring back our Hexplorations series by revisiting our “Tombs” entry made a couple of years ago. That post had a multi-column chart covering the size, age, & purpose of a tomb. Here we get into some more detail. Most …
We bring back our Hexplorations series by revisiting our “Tombs” entry made a couple of years ago. That post had a multi-column chart covering the size, age, & purpose of a tomb. Here we get into some more detail. Most …
This edition of our Hexplorations (charts for details of things you may encounter in a hex crawl or simply developing your world) gives you the basics for a village. Our previous post had a chart of village secrets. Let’s make …
Today’s installment of our series of Hexplorations is a chart of 36 potential village secrets. While we’ll probably do another chart to determine the size of the village, how old it is, what industry they are focused on, etc., we …
We just did a Hexploration for mines, so it seems a logging camp should be the next subject in our series of Hexplorations! These charts help detail many locations you may encounter in a hex crawl or while developing your …
The latest in our series of Hexplorations is all about mines! These charts help detail many locations you may encounter in a hex crawl or while developing your world. To use this chart simply roll for each column (except the …
This Hexploration (part of our series) answers the question, “What might be weird about the commoner’s house?” First roll a d6. There will only be something unusual on a 6 (1/6th of the time). If so, roll in the list …
Building on yesterday’s Hexploration (charts for details of things you may encounter in a hex crawl or simply developing your world) which gave general information about cities & towns, Here are a couple of charts for major attractions in a …
Our Hexplorations (charts for details of things you may encounter in a hex crawl or simply developing your world) resumes with its 13th edition! This time we’re doing cities & towns. We’ll likely add to this over time, but we …
A frontier fort is the subject of the latest in our series of Hexplorations! These charts help detail many locations you may encounter in a hex crawl or while developing your world. To use this chart simply roll for each …
Here is another in our series of Hexplorations! This time we have options for a great wall. These are charts for details of things you may encounter in a hex crawl or simply developing your world. To use this chart …