Curved Lines in Hexographer 2
Hexographer 2/Worldographer is coming soon. More details and a email signup to get the launch announcement are here.
Another new feature that may not seem like much but will improve the look of your maps is the ability to do curved lines. In the original Hexographer, lines could only look curved by placing many points and joining them together. If they were close enough they could look like a curved line but in reality they were each small straight line segments. The following image shows a cubic curve in Hexographer 2/Worldographer.
Every three points beyond the initial point (in this case the bottom one was placed first) define a curve. Each of the control points can be moved to give the curve a greater or lesser bend. In other words the line goes through every third point (1, 4, 7, …) and the other points (2, 3, 5, 6, …) are used to define the curvature.
Hi Joe – What you’re describing sounds a lot like the CURVE option in the current Custom Lines tab. I use them all the time for rivers – not only does it look cleaner, but it’s easier to edit and keeps the file size down.
Are curved lines handled differently in Hexographer 2?
heh. To be honest, I had forgotten it was in Hex 1? I will say in Hex 2 it will be a bit more precise because the UI framework in Hex 2 allows for fractional units.
No worries. It took me a long time before I started playing with it. But it’s a great for roads and rivers.
I’m excited about fractional units – always looking for more precision, especially when making templates for other maps.