Worldographer/Hexographer 2 Kickstarter Hitting Stretch Goals

We’re about to hit our 10th stretch goal to Worldographer (aka Hexographer 2)! Because we hit the original goal early, we’re making the product and two new icon sets better for everyone by adding features and icons without any additional pledge. We’ve already added Elvish icons (palaces, cities, etc. that look Elven), Dwarven icons, a coastline wizard tool, and more.
The rewrite of Hexographer updates the program to a better/newer user interface and a more defined data model. This allows us to:
- Have undo/redo functionality.
- Better “child maps” feature. Create a world map and from that same map create a continent level map as well as a kingdom level map. It will remain one file so most changes to one level map will be reflected in the others.
- Hexographer’s rather simple “note” functionality can expand to allow you to detail each location as well as things about your world not tied to a location: religions, cultures, important NPCs, etc. It becomes an interactive Gazetteer!
- We’re adding an entirely new, more realistic icon set to the software.
- Polygons, Lines, Ovals, etc. have more options for shadows and textures.
- Easy drag and drop of labels and features: Most apps make this tricky, but we’re improving it.
- Icosohedral Maps have been planned into Worldographer from the beginning.
- Configuration of new terrain, features, and textures is much easier. (Just drop files to a specific folder.)
- The new user interface framework gives the software a cleaner look.
- Mini-generators create details for notes about cities, castles, ruins, etc.
- Import Hexographer 1 files.

Will you have the same kinds of general world building parameters to generate a map like the free world map tool? I am a fan of Traveller and would like to be able to pick say a hot jungle world with few mountains and 70% water. Though truthfully I am getting this regardless what you answer because your programs are that good.
Warren
PS Another thought just seized my tiny brain any possibility to put a link to launch Dungeonographer from Hexographer so you can put an icon on the world map and then click to bring up the dungeon?
Yep, those options are in the demo version even. Linking to Dungeonographer/Cityographer is down the road a ways, but something we’re looking at.