Worldographer Update

We released an update a few days ago, and released a fix for one particularly important issue after that. Details below, but as always the download link is: http://worldographer.com/download/

The important fix was a pesky bug that prevented users who hadn’t loaded and saved previously on a particular computer to load and save for a first time. But that is fixed in version .84

Other fixes from version .83:

  • If save folder is moved/loses permission, uses a default folder.
  • Include menu item to check location of configuration folder.
  • More variants of isometric terrain used when creating a new map.
  • Import of solid rock, and open underdark terrain as well as clan moot feature icon from Hex 1 maps work.
  • Window/map now redraws after setting up a map to trace. Number of initial volcanoes reduced in generated map.
  • Features on lower map view levels with hide terrain set to true now don’t prevent higher level matching terrain to display.
  • When there is no world view level, the continent level overview selection area is now correct.
  • Map will now load even if it has labels on only Kingdom level.

GenCon Plans 

As usual, we’ll be at GenCon! Please do swing by with questions or suggestions. We’re booth #562. We’ll also have our DungeonMorphs, Sidequest Decks, NPC Decks, and 5e Creature Decks including a new NPC Deck and Sidequest Deck release as well as something we’ve worked up with Kobold Press called the “Deck of Beasts”.  More on that soon!

Happy Mapping!