Dungeon Oddities: *NOT* A Vampire’s Coffin

Continuing with our New Year’s Resolution to post a new resource every day for a year… since our first post was kicking off a new series it makes sense to do a couple more of this set before we start alternating with others.
Dungeon Oddities are weird things to add to a dungeon/cavern/ruins which can be nothing or have strange effects on any encounter there.
*NOT* A Vampire’s Coffin
Unexpected, Creatures
A coffin is expected to contain a vampire or mummy. Use this chart for something unexpected in or about the coffin! (Roll a d10 or choose):
- A slime or ooze. There is a sign of it along the seam.
- A body placed in suspended animation.
- Vermin such as a swarm of rats or snakes.
- A doppelganger who was posing as a vampire. Either the vampire died long ago or the doppelganger is under the vampire’s orders.
- The tree the coffin is from was from a treant. It still possesses its soul and needs to be put to rest.
- Only parts of a body are in the coffin, because the rest (along with other cadaver’s parts) was used to create a flesh golem.
- A tiny fey trickster is in the coffin ready to prank the PCs. Other fey outside may assist.
- A lycanthrope whose friends lock him inside the coffin during a full moon.
- Any other humanoid dungeon-dweller who simply found the coffin to be a comfortable place to rest.
- The coffin is a mimic! Or, “treasure” inside it is a mimic. Or why not both? (Two mimics.)
