Dungeon Oddities: *NOT* A Vampire’s Coffin

Vampire's Coffin by Henrik Karppinen
Vampire’s Coffin by Henrik Karppinen

Continuing with our New Year’s Resolution to post a new resource every day for a year… since our first post was kicking off a new series it makes sense to do a couple more of this set before we start alternating with others.

Dungeon Oddities are weird things to add to a dungeon/cavern/ruins which can be nothing or have strange effects on any encounter there.

*NOT* A Vampire’s Coffin

Unexpected, Creatures

A coffin is expected to contain a vampire or mummy.  Use this chart for something unexpected in or about the coffin! (Roll a d10 or choose):

  1. A slime or ooze. There is a sign of it along the seam.
  2. A body placed in suspended animation.
  3. Vermin such as a swarm of rats or snakes.
  4. A doppelganger who was posing as a vampire. Either the vampire died long ago or the doppelganger is under the vampire’s orders.
  5. The tree the coffin is from was from a treant. It still possesses its soul and needs to be put to rest.
  6. Only parts of a body are in the coffin, because the rest (along with other cadaver’s parts) was used to create a flesh golem.
  7. A tiny fey trickster is in the coffin ready to prank the PCs. Other fey outside may assist.
  8. A lycanthrope whose friends lock him inside the coffin during a full moon.
  9. Any other humanoid dungeon-dweller who simply found the coffin to be a comfortable place to rest.
  10. The coffin is a mimic! Or, “treasure” inside it is a mimic. Or why not both? (Two mimics.)