Four New Elementals for ShadowDark
We’re starting a new series of ShadowDark creatures with a few Elementals. As with the core (Air, Earth, Fire, Water) elementals, lesser versions of these elementals are LV 6 and their slam deals 2 dice of damage. Greater Elementals are LV 9 and their slam deals 3 dice of damage.
Ice Elemental
![Ice Elemental](http://inkwellideas.com/wp-content/uploads/2024/07/elemental_ice_lineart2__eric_quigley.jpg)
AC 15, HP *, ATK 3 slam +6 (*d10) or 1 freeze, MV near, S +4, D +3, C +3, I -2, W +1, Ch -2, AL N, LV *
Impervious. Only damaged by magical sources. Cold Immune.
Freeze. One target within near: DC 15 DEX or 3d6 damage and frozen (as petrified). DC 15 Dex check on each turn to break free.
Lightning Elemental
![Lightning Elemental](http://inkwellideas.com/wp-content/uploads/2024/07/elemental_lightning_lineart2__eric_quigley.jpg)
AC 15, HP *, ATK 3 slam +6 (*d10) or 1 Chain Lightning, MV near (fly), S +4, D +3, C +3, I -2, W +1, Ch -2, AL N, LV *
Impervious. Only damaged by magical sources. Electricity Immune.
Chain Lightning. 1d6 targets within near DC 15 DEX or 3d6 damage.
Magma Elemental
![Magma Elemental](http://inkwellideas.com/wp-content/uploads/2024/07/elemental_magma_lineart__eric_quigley.jpg)
AC 15, HP *, ATK 3 slam +6 (*d10) or 1 Erupt, MV near, S +4, D +3, C +3, I -2, W +1, Ch -2, AL N, LV *
Impervious. Only damaged by magical sources. Fire Immune.
Erupt. All within near DC 13 DEX or 3d6 damage, then 2d6 damage on second round, 1d6 damage on third round.
Mud Elemental
![Mud Elemental](http://inkwellideas.com/wp-content/uploads/2024/07/elemental_mud_lineart2__eric_quigley.png)
AC 16, HP *, ATK 3 slam +7 (*d8) or 1 Mudball, MV near (burrow), S +5, D +0, C +4, I -2, W +1, Ch -2, AL N, LV *
Impervious. Only damaged by magical sources.
Mudball. 1d6 targets within near DC 15 DEX or 3d6 damage and slowed: on each turn victim can attack OR move. DC 15 Dex check on each turn to break free