A couple of days ago I posted a couple of screenshots from a new project I’ve begun.  Today I’ve made enough progress that I have something people can try out.  [BTW, See the comments for updates.]  Here are the caveats: …

Icosahedral WorldMap Generator Read more »

[Updated: Try the tool by reading this post.] It’s not that my map generation algorithm in Hexographer itself is *BAD*…  instead, that approach is just meant to create a map for a kingdom, island, partial continent or at most a …

Previewing a New World Building Tool/Plugin Read more »

I’ve finally completed the last few mad-libs style backgrounds for my web-based superhero generator.  At last year’s GenCon (2010) I saw the Icons rules and loved them and thought the rules would make a great basis for a random character …

Web-Based Superhero Generator for Icons Updated Read more »

One of the reasons I created Dungeonographer was to have a robust random map generator with the ability to fully edit the map after the fact.  Somewhere along the line I got busy with other projects as well as different …

Dungeonographer Gets a (Free) Random Map Generator Read more »

Background Inkwell Ideas was at GenCon for the first time at GenCon 2011!  The primary reason for going was to promote & sell Hexographer, Dungeonographer and the Coat of Arms Design Studio programs.  While thinking of a free give-away, I …

Gen Con Wrap-Up (An Exhibitor Perspective) Read more »

Dungeonographer has reached its 1.0 milestone!  The last feature to add before marking Dungeonographer 1.0 was the “blue shift” function. If you have a classic line-art style map, when you choose File | Resize and Export as PNG Image (or …

Dungeonographer 1.0 Released; Classic Blue & Isometric Maps Made Easy Read more »

First of all, Inkwell Ideas will have a booth at GenCon in the Entrepreneur’s Avenue area!  As you’d expect, we’ll have Hexographer, Dungeonographer and the Coat of Arms Design Studio for sale.   And we’ll be running demos of each. …

Help Me Design My GenCon Swag Read more »

I’ve finished a sample font file of DungeonMorphs.  This covers two dice’s designs, including rotating them 90, 180, and 270 degrees; flipping them; and rotating and flipping.  So each design has 8 permutations. 2 dice x 6 sided x 8 …

DungeonMorph Font Sample Now Available Read more »

While playing Munchkin a couple of weeks ago, a player got a “half-breed” card which lets him combine any two races.  Then it hit me: why does D&D (and Pathfinder, etc.) only list half-elf and half-orc as possible half-breeds? Why …

[PF, 3.5] Not Just Humans Can Mix with Elves and Orcs Read more »

Finally the full set of designs for the DungeonMorph Dice cavern set.  If you’d like to be updated on the status of these (when they are available for ordering outside of the earlier Kickstater process) sign up for the mailing …

DungeonMorph Dice Caverns Set Designs Read more »