An essay on another blog a few weeks back reminded me that I always wanted to revise critical hits to make them more interesting. When considering ways to do this, I remembered how much I loved the old Battletech critical …

Making Critical Hits More Interesting Read more »

Recently in a game session, our characters encountered a room with a magical energy pattern drawn on the floor.  As anyone who is familiar with Roger Zelazny’s Amber books knows, sure enough once a character stepped on the pattern he …

How Much Borrowing Is Too Much? Read more »

A new PC joining the party is a fairly common occurrence.  Maybe a new player is joining the group or perhaps a character has died and that character’s player wants a new character.  Often, there is a question of what …

A New PC Joining the Party Should Be What Level? Read more »

The Complete Mage book introduced the concept of reserve feats and it detailed many of these reserve feats. Reserve feats are feats that give extra magical powers to spellcasters as long as those spellcasters keep a related spell of a …

Designing Reserve Feats Read more »

I’ve moved one of my campaigns to an on-line message board due to real life getting in the way of many group members.  The campaign has been running on the message board for over a month.  Here’s a list of …

RPG Play By Message Board Best Practices Read more »