A timeline or history of your world can add a great deal of depth that can have as much impact on your storylines as you like.  Timeline facts will often even suggest new story ideas.  “Building a history provides you …

New Worldbuilding Article Posted: Creating Timelines Read more »

This month’s RPG blog carnival topic is “The Future of Roleplaying” and it is hosted by Roleplaying Pro.  Naturally, I wrote an essay on April 29th (just before this blog carnival started) titled  “A Roleplaying Resurgence is on the Horizon.” …

Bright Future for Roleplaying Games Read more »

The list below covers a number of rule subsets that get forgotten in RPGs.  These groups of rules get overlooked or game masters feel they may bog down a game or for some other reason they are not enforced.  But …

Top 5 Overlooked Rule Subsets of RPGs Read more »

The popularity of the “retro-clone” RPG games (those that attempt to emulate the orginal D&D game or the Basic/Expert/Master/etc. D&D boxed sets or even 1st edition AD&D) makes me think that the RPG hobby isn’t dieing, but instead it is …

A Role-Playing Game Resurgence is on the Horizon Read more »

I’ve updated my reviews of the random dungeon generators available on the internet because two of them were updated since I reviewed them. The full review (including links to the generators) is Random Dungeon Generators Reviewed. First, “The Demonweb” random …

Random Dungeon Generators Updated Read more »

The “Random Dungeon Generators Reviewed” article I wrote almost a weekend ago received some great feedback.  I’ve updated the article with the changes.  Below is a summary of the differences: Another impressive dungeon generator (the one from Wizards of the …

Random Dungeon Generator Reviews Updated Read more »

Random dungeon generators go way back to the early days of computer games.  Text-based dungeon crawls like Hack and Moria randomly created their dungeon levels using ASCII characters, but even they have since been given graphics front-ends. A dungeon generator …

Random Dungeon Generators Reviewed Read more »

A day has already passed into the new year so before it gets too much further allow me to highlight a few of my favorite essays here from the past year. One of my most popular essays (and in this …

Top 5 2008 Essays @Inkwell Ideas Read more »

An essay on another blog a few weeks back reminded me that I always wanted to revise critical hits to make them more interesting. When considering ways to do this, I remembered how much I loved the old Battletech critical …

Making Critical Hits More Interesting Read more »

Recently in a game session, our characters encountered a room with a magical energy pattern drawn on the floor.  As anyone who is familiar with Roger Zelazny’s Amber books knows, sure enough once a character stepped on the pattern he …

How Much Borrowing Is Too Much? Read more »