It looks like I’m thinking of another big project in addition to the Worldbuilding articles I’ve started. Since I want to keep this site fresh, I figured in this case I should do a “behind the curtain” look at the …

Classless Fantasy OGL (Work in progress) Read more »

A few easy choices and a little help from a game master can bring your character to life. There are two primary ways to flesh out your character’s background. The first way works well if you have a character background …

Fleshing Out a Character’s Background Read more »

Recently, our gaming group experimented with a mapping program instead of drawing out the maps. The mapping program had the option to only let players see to the edge of their light sources. This restriction had interesting effects on our …

The Effects of Light on Combat Read more »