[For a short version of this article, just read the headlines & bold text.] Setting up a hex crawl doesn’t have to be a lot of work or some arcane process if you focus on what you need for your …

How To Set Up A Starting Campaign Area / Hex Crawl Read more »

Here’s our final preview of the month: Battlemat icons. Time today is limited causing me to make this preview as thumbnails. But you can see Keith has made a good breadth of icons so you can make battlemats of a …

Southeast Asia Battlemat Icons Read more »

Here’s our third preview of the month–this time showing all of our settlement icons. As sometimes happens, this example is fairly contrived: The bottom half of the buildings are the “ruined” versions of the top half. We also show only …

Southeast Asia Settlement Map Icons Preview Read more »

We’ve finished shipping all the rewards from our Hexploration Decks & Tiles crowdfunding… if you missed them they are now available in our store–don’t forget to use the coupon code at the top of the store pages. In case you haven’t …

Two New Hexploration Decks Coming! Read more »

We’ve actually made a few attempts at the game system for our upcoming solo/co-op game.  We’ve tried a simplified d6 system somewhat based on the 80’s Star Wars RPGs. And we’ve looked at making something based on the Icons superhero …

Considering A Solo/Co-op Game’s System: Classes Part 1 Read more »

We’re well into August (Gen Con causes us to skip through the first week!) but Keith has two of the sets ready. Here we have the region icons in the classic and isometric styles. We’ve got towns, cities, and villages …

First Southeast Asia Patreon Map Icon Previews! Read more »

As we continue to share parts of our design for a new set of solo/co-op TTRPG rules using our Dungeonmorphs, we’re revisiting something we created for our 2nd DungeonMorphs Book: the foe ladder. The core of the concept is the …

Setting Up Foes for Solo/Co-op Games Read more »

We’ve now sent our Hexploration Decks & Minimap Tiles out to all* the backers for our  crowdfunding campaign.  Which means we’re happy to post them for sale on our web store and our DriveThruRPG store. Now that they are out …

Hexploration Decks & Tiles Available–Plus Video Reviews & More Decks! Read more »

Our recent post kicking off designing a solo/co-op RPG started with a list of goals and led into a list of quest backgrounds (what the villains did to cause a quest to be needed) and a list of quest starts …

Adding Narrative to a Solo/Co-op RPG Through Boons Read more »

For a few years, I’ve been wanting to make a self-contained role-playing game using our DungeonMorph dice and cards’ designs.  The core design goals are: Uses the Dungeon Geomorphs.  Currently, I’m thinking they would have some additional way to key …

A Solo/Co-op RPG for our Dungeon Geomorphs Read more »