So my prior Kickstarter’s (DungeonMorph Dice) rewards have been sent to all backers.  (I do need to wrap up the matching PDFs, but that’s nearly done and it wasn’t the primary purpose of the Kickstarter.) I am half-way through inspecting …

New Kickstarter: Monster Stand-Ins (Plastic-Card Miniatures) Read more »

As the title states, my icosahedral world map generator tool has been updated with several new features! Now you can set the hex sizes (number of pixels wide) to several values between 18 and 48.  The values in the drop-down …

Icosahedral World Map Generator Updated: Resize Hexes, Load/Save, Export an Image Read more »

One of my remaining tasks regarding the DungeonMorphs (a.k.a. dungeon geomorphs) project (aside from actually sending the dice–the main point of the project–as soon as I get them (which should be in just 2 weeks)) is to put together a …

Free DungeonMorph Battlemats Read more »

About two weeks ago I asked the people on my mailing list for some feedback in a short, two-question survey.  (It is also linked from the Hexographer and Dungeonographer websites.)  I felt the first question’s results may be useful for …

Advertising Survey Results for the Small Game Publisher Read more »

I don’t quite have a ship date yet, but I have the next best thing: specific completion percentages: 8 different dice designs are complete. (Meaning the manufacturer has made enough to cover the pledge rewards with some leftover for the …

DungeonMorph Dice Manufacturing Update (Early/Mid October) Read more »

I know many of you who have ordered DungeonMorph Dice are as anxious to get them as I am, so I checked in with the manufacturer for an update. They are completely done manufacturing two of the dice.  They are …

Late September DungeonMorph Dice Update Read more »

A couple of days ago I posted a couple of screenshots from a new project I’ve begun.  Today I’ve made enough progress that I have something people can try out.  [BTW, See the comments for updates.]  Here are the caveats: …

Icosahedral WorldMap Generator Read more »

[Updated: Try the tool by reading this post.] It’s not that my map generation algorithm in Hexographer itself is *BAD*…  instead, that approach is just meant to create a map for a kingdom, island, partial continent or at most a …

Previewing a New World Building Tool/Plugin Read more »

I’ve finally completed the last few mad-libs style backgrounds for my web-based superhero generator.  At last year’s GenCon (2010) I saw the Icons rules and loved them and thought the rules would make a great basis for a random character …

Web-Based Superhero Generator for Icons Updated Read more »

One of the reasons I created Dungeonographer was to have a robust random map generator with the ability to fully edit the map after the fact.  Somewhere along the line I got busy with other projects as well as different …

Dungeonographer Gets a (Free) Random Map Generator Read more »