Shrine #GeomorphMapContest Winners

We had a great set of entries for our third geomorph map contest, which had a “shrine” requirement.  The winner gets a free set of Inkwell Ideas’ DungeonMorph Dice.  Our next contest’s special ingredient is “tombs/a tomb.”  So your design must be of a tomb or somehow include tombs.  Entries will be due late Monday night June 1st.  See the full rules after our list of winners/runners-up.

Our Runners-Up:

Of course, Dyson pioneered this format and he continues to do quality work. Many designs fall into a trap of symmetry but Dyson avoids that:

Dyson Logos' (of www.rpgcharacters.wordpress.com first shrine.  All rights are reserved for his design.
Dyson Logos’ (of www.rpgcharacters.wordpress.com first shrine. All rights are reserved for his design.

Erin Smale also was able to make an interesting map using just black & white.  Adding some extra elements (the turn-crank) give an good GM some things to spur ideas:

A shrine by Erin Smale of www.welshpiper.com. The design has a Creative Commons Attribution Share-alike 4.0 license.
A shrine by Erin Smale of www.welshpiper.com. The design has a Creative Commons Attribution Share-alike 4.0 license.

Our prior winner Andey Makarov continues to add all sorts of interesting bits to his maps:

"The Shrine from a Distant Star" by Andrey Makarov or www.pnprpg.ru.  He shares it with a Creative Commons Attribution Share-alike 4.0 license.
“The Shrine from a Distant Star” by Andrey Makarov or www.pnprpg.ru. He shares it with a Creative Commons Attribution Share-alike 4.0 license.

Yana also gives us an interesting color map. It also uses all of the map as one big room:

Yana of pnprpg.ru sends this shrine with a Creative Commons attribution share-alike 4.0 license.
Yana of pnprpg.ru sends this shrine with a Creative Commons attribution share-alike 4.0 license.

Andrew Durston’s maps (there was also a seafaring one) were the most diverse/unusual.  Here we have a sylvan theme:

Andrew C. Durston of campaignnook.blogspot.com had our first entry.  He shares it with a Creative Commons Attribution 4.0 license.
Andrew C. Durston of campaignnook.blogspot.com had our first entry. He shares it with a Creative Commons Attribution 4.0 license.

Contest Winner

And our winner is “The Tentacled Shrine” by Glynn Seal of Monkey Blood Design:.  like all of his designs, it is pretty.  It subtly/slightly avoids being symmetrical. It also smartly uses dungeons and caverns:

"The Tentacled Shrine" by Glynn Seal of www.monkeyblooddesign.co.uk. He shares it with a Creative Commons Attribution Share-Alike 4.0 license.
“The Tentacled Shrine” by Glynn Seal of www.monkeyblooddesign.co.uk. He shares it with a Creative Commons Attribution Share-Alike 4.0 license.

Next #GeomorphMapContest

The next special ingredient is a tomb/tombs.  Entries are due at 3am US Eastern time on technically June 2.  (Which is late, late Monday night/early Tuesday morning.)

  • Create a map that if it were gridded would be a 10×10 grid where there are corridors leading off from the 3rd and 8th square of each side.  Matt Jackson created a template for creating these designs, you’re welcome to use it or just look it over for a reminder of where the corridors need to be placed. This format was standardized by Dyson Logos.
  • You can use whatever art style you’d like: color, black and white, line art, realistic art, and everything in between.  The map can have an underlying grid or not. Style/artistic-ness counts for a lot, but so does an innovative, interesting design.  The winner will likely have a nice style and be innovative.
  • The images should be a standard image format (png, jpg, gif) and at least 250×250 pixels, but you can make them larger, within reason.  (If you happen to be doing a 3000×3000+ pixel battlemat version that’s fine, but send us something under 1000×1000.)
  • Email it to joe at inkwellideas dot com with a subject “Geomorph Contest.”  Create your filename as explained above.
  • Feel free to share the maps however else you want.  Please add a link to the current contest’s blog post (for the first week, this page) and/or if on social media add the hashtag “#GeomorphMapContest.”
  • The winner will be announced on the Wednesday after the weekly contest ends.  We’re still working out the process to choose a winner.  More on that in the next contest update.
  • Anyone is welcome to enter whether you’ve had maps published or you’re just starting out.
  • You may enter up to three designs.  Each design must have a shrine element or theme.
  • Use one of the licenses noted below.
  • Submit your entry with a filename as described below.  It helps us keep track of all needed info.

Licenses

We need to consolidate the licenses we’re using for the contest.  Here are the licenses you may use for entries to the contest:

All creative commons licenses we’re using are version 4 (hence adding -4 to the abbreviated key names above.)

Filenames

While you’re free to give the file any name you want for your purposes, when you send it, please use the following filename format:

name_of_map__author_name__website__license.extension

If you don’t want to name your map, just use the secret ingredient for the contest in place of the name. The website is optional, but some folks want their website mentioned, and I’m happy to do that.  To make that work though, drop the “http://” and convert any punctuation to another underscore.  Use the abbreviated license names noted above. For example:

volcano_temple__joe_wetzel__www_inkwellideas_com__cc-by-4.jpg

shrine__george_p_burdell__www_facebook_com_burdell__all-rights-reserved.png   (if your website is http://www.facebook.com/burdell)

I know that makes for a long name, but it gives me all the needed info in the filename.  Furthermore it makes it easy for anyone else reusing the tiles to keep track of your requirements for reuse.

The winner gets a free electronic copy of Chubby Monster Games’ Moleskin Maps and a set of our DungeonMorph Dice.  We’ll even pay for shipping.  Yes, even outside the US to Europe. Canada too… up to $20.