Final Group of Tomb #GeomorphMapContest Entries
Tomorrow we’ll announce our winners! (If you missed the prior entries for the edition of the contest, see them here and here.) But below are the entries we received over the last day-and-a-half or so.
Erin Smale of Welsh Piper submits his tomb with the following description:
The worship area in the SW leads to an honorarium, dominated by an heroic statue of the deceased in a remarkably foppish pose. Anyone messing with the statue is teleported to the matching teleportation glyph in the actual tomb (marked by a sarcophagus atop a low (10′) stepped pyramid), where they are attacked by the deceased’s foppish revenant. Only when that undead spirit is defeated can the PC exit via the teleporter gylphs, which transport them back to the corresponding gylph in the honorarium. Defeating the revenant will only disburse it–the spirit reforms at full strength in 1d6 turns until destroyed by some major clerical mojo.

Andrey Makarov of Russia’s Pen & Paper RPG submits his map:

James Patterson submits the “Twin Wizards’ Tomb” below:

Jim McLaughlin sent three entries for the contest:



And that wraps up the entries! Thanks to everyone who has taken the time to make maps! We’ll have a post tomorrow with the winners and details of the next iteration of the contest.