Debuting a New, Free Superhero Sketch Tool
For a while I’ve had an idea of making a simple superhero sketch tool where you pick one of 5 or 8 heads, torsos and legs, set a few colors and have a completed superhero sketch. This was to be …
For a while I’ve had an idea of making a simple superhero sketch tool where you pick one of 5 or 8 heads, torsos and legs, set a few colors and have a completed superhero sketch. This was to be …
A new release of Hexographer went out a few days ago, and it adds (or refines) a few interesting new features that allow the user to create maps in the style of the classic World Of Greyhawk poster map. One …
Making 1st Edition World of Greyhawk Style Maps in Hexographer Read more »
When I launched my free web-based city map generator, one of the big caveats (and planned updates) was that a less ordered road network was needed. I’ve fast-tracked that as best I could, and so now two of the main …
Another project I’ve been working on is a superhero generator using the Icons rules. (Of course my other bigger projects are linked in the sidebar including a random inn generator (which does floorplans, menus, rumors, and staff & patrons); a …
My Random Inn Generator already did a hopefully decent job of generating floorplans and menus. But in the past couple of days, I’ve made some major upgrades to the Random Inn/Tavern Generator. I’ve added a random rumor generator and a …
Random Inn Generator Updated with Rumors and Staff/Patron Generators Read more »
Despite going off on tangents like the Random Dungeon Generator project or writing here, progress on Dungeonographer (dungeon mapping software) continues. A video clip demo has been posted to the Dungeonographer site. Keep in mind the software is still pre-alpha, …
Dungeonographer Preview: Update and a Video Clip Read more »
If you’ve determined that a given hex has some “Ruins” the following chart will give you some ideas of what those ruins may have in store. You may want to roll/pick multiple options from the last column: Roll The Ruins …
Despite going off on tangents like the Random Dungeon Generator project or writing here, progress on Dungeonographer (dungeon mapping software) continues. A video clip demo has been posted to the Dungeonographer site. Keep in mind the software is still pre-alpha, …
Dungeonographer Preview: Update and a Video Clip Read more »
About a week ago I unveiled my own tile-based random dungeon generator. Now one of the promised improvements is ready: cavern tiles. They are still a little simplistic (I’ll be adding more variety) but one of the nice things about …
It has been a pretty big week here. There was an update about Dungeonographer (dungeon mapping software) on Tuesday. Yesterday a whole new wilderness icon set done by Kevin Chenevert/RedKobold was posted. Now there is a new tile-based random dungeon …
Debuting a New Tile-Based Random Dungeon Generator Read more »