Thanks to our successful Sidequest Decks, I’m often asked what makes a good sidequest? There are six key ingredients for sidequests in general and three that are more specific for our purposes—a product that many GMs can quickly use. First, …

What Makes a Good Sidequest? Read more »

These great ideas come from amishbreakfast on reddit, with my comments added: If you roll a die and it goes off the table, it’s a natural zero. This encourages players to roll on the table because dropping dice breaks up …

4 House Rules for Every RPG Read more »

I found the following articles from Raging Swan very useful and insightful.  Most come from Swan-in-chief Creighton Broadhurst. In case you missed it, below are several articles of advice to publishers and freelancers in the RPG hobby: Freelance Advice: 7 …

Raging Swan’s Publisher and Freelancer Advice Read more »

I posted this on the GenCon forums, but I wanted to open it up to another audience, so I’ll post it here too… I’m looking for GenCon coupon ideas.    I’ve got a couple of specific ideas, but I don’t want …

GenCon Coupon Advice Wanted Read more »