I was able to get away to #DragonCon for a couple days, and one excellent event I attended today was “Best Dungeon Ever” with @MonteJCook and @JasonBulmahn.  Here are my notes: We love dungeons because there is a common trope …

DragonCon Best Dungeon Ever Panel Notes Read more »

We have two more entries to add to the water iteration of the contest.  Tomorrow we’ll announce the winners and kick off the next contest!  See our prior entries here and here. Andrew Durston of Campaign Nook has a second …

Final Set of Water Geomorph Map Contest Entries Read more »

We’ve only got two entries so far (although one has two versions) so please spread the word about the contest if you can!  The rules are in the second half of the announcement of the prior contest edition’s winners. Our …

Early Water #GeomorphMapContest Entries Read more »

Found this very imaginative table/list and wanted to share it!  Some favorites: 9.       The dungeons are the remnants of an ancient civilization that was much more technologically advanced than the current civilization. These ancients constructed a series of shelters and …

100 Dungeon Concepts – Mines of Khunmar Read more »

We’re running low on the number of DungeonMorph Dice we have remaining.  We’re bringing all we’ve got to GenCon next week, and we’ll likely sell out of at least one of the sets–possibly all of them.  Note: use the “10off50″ …

DungeonMorph Dice Running Out Read more »

Recently there have been a few questions about how to edit a map created with Dungeonographer’s built-in random map generator.  So this article describes the reason and process. To allow rooms to be shown or hidden, rooms and even corridor …

Editing a Random Map in Dungeonographer Read more »

Despite going off on tangents like the Random Dungeon Generator project or writing here, progress on Dungeonographer (dungeon mapping software) continues.  A video clip demo has been posted to the Dungeonographer site.  Keep in mind the software is still pre-alpha, …

Dungeonographer Preview: Update and a Video Clip Read more »

Despite going off on tangents like the Random Dungeon Generator project or writing here, progress on Dungeonographer (dungeon mapping software) continues.  A video clip demo has been posted to the Dungeonographer site.  Keep in mind the software is still pre-alpha, …

Dungeonographer Preview: Update and a Video Clip Read more »

About a week ago I unveiled my own tile-based random dungeon generator.  Now one of the promised improvements is ready: cavern tiles.  They are still a little simplistic (I’ll be adding more variety) but one of the nice things about …

Random Dungeon Generator Update Read more »

It has been a pretty big week here.  There was an update about Dungeonographer (dungeon mapping software) on Tuesday.  Yesterday a whole new wilderness icon set done by Kevin Chenevert/RedKobold was posted. Now there is a new tile-based random dungeon …

Debuting a New Tile-Based Random Dungeon Generator Read more »