3 comments for “Announcing the Magic Item Shop Random Inventory Generator”

  1. Swordgleam
     

    Nice generator! There’s a lot of “treasure horde” gens, but I haven’t seen a magic item shop gen with stuff from the books before.

    I do have a couple of comments, since you mention you’re not done making improvements.

    That’s a lot of little spaces I have to fill out before the generator will tell me anything. Might I suggest an overall “shop size” dropdown that can be small, medium, large, or random? That way people who are in a hurry and don’t care if there are 10 potions or 15 so long as the shop gives the impression of being well-stocked, won’t have to type a number in every box.

    A couple of times, the same item came up more than once in a category. Is this intentional, and if so, does it mean that the shop has only that many items? That is, if “Oil of Magic Weapon” comes up once, they have only one of that potion, and twice, they have two? That makes sense to me for the major items, but not as much for the minor ones. Perhaps you could have some sort of toggle for repeats on/off, or maybe list beside each item how many the shop has in stock, ie, “Oil of Magic Weapon x3, Potion of Jump x1.”

     
  2. Omote
     

    A very nice generator, thank you. I did notice some anomilies:

    When generating medium and major armors some of the abilities were listed twice on the armor. For example, Full Plate +5, Acid Resitance, Acid Resistance.

    Apostrophies do not appear correctly in the item names.

    Thoughts: Since this is a Ye Olde Magic Shoppe generator, it would be nice to have the OGL costs listed with the items for ease.

    The shop size suggestion mentioned in the above comment section is a great one! Having a ~random~ button associated would be nice to.

    Thanks for your work!

     
  3. Joe
     

    Thanks! I’ll be addressing most of these issues soon, including the shop size idea.

     

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