9 comments for “Worldbuilding: Local Area Design”

  1. Worldbuilding: Local Area Design » Inkwell Ideas
     

    [...] Continued…  This entry was posted on Tuesday, March 4th, 2008 at 4:25 pm and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site. [...]

     
  2. Bog97th
     

    Also check out Gary Gygax’s Nation Build and World Build books.

     
  3. bloodymage
     

    Your Main site says that cities and towns may be generated w/ Hexographer using “map items.” I saw no button, drop-down or command w/ map items. I need a quick, fairly custom city map for an upcoming con.

     
  4. Joe
     

    You’re right. You can add buildings using the “Other Items” tab on the far right.

    Although if you want something very quick and random and you run windows, you can try this:
    http://inkwellideas.com/worldbuilding/roleplaying-city-map-generator/

    (I’m hosting it, but I didn’t write it.)

     
  5. bloodymage
     

    Is that only available in the Pro version? I see no such tab in the Free version. In fact, I see no tabs! There are links across the top of the web page, but I see no tabs and nothing marked “Other Items.” I fiddled with that generator last night (and it’s a nifty little utility). I have until the end of May and my city is on a headland between an inner sea and a strait. I could always use crayons, but a little more creative control would be nice.

     
  6. bloodymage
     

    So, Joe, what am I missing? Is it something I just don’t seem to see? Incidentally, I just transferred a few bucks into PayPal, but it’ll take days to post. In the meantime, tell me if I’m looking in the wrong place for such a “tab” or what. These old eyes, dull brain and not-so-nimble finger (yes, one!) have a lot of trouble gettin’ around websites these days!

     
  7. The Campaign Starts in 3, 2, 1… - Gnome Stew, the Game Mastering Blog
     

    [...] treat their town where they start as homebase for a while. Inkwell ideas has a good post on design considerations for the home hamlet or [...]

     
  8. Joe
     

    I don’t check all the comments here every day, so you’re better off emailing me (joeXYZwetzel@gmail.com, remove the XYZ) or posting to the Hexographer forum.

    When you’re editing a map, to the right of the map are the buttons to select terrain types. To the right of that should be tabs/buttons “Terrain” “Features” “Lines” “Text” and “Other Items.” The free version does have these, although you can only add 5 or 10 (I forget) custom map item types to a map. But you can add any number of copies of those or the default map items.

    If you email me or post to the Hexographer forum I can send a screenshot.

     
  9. Worldbuilding: The Illusion of a Vast Land - Gnome Stew, the Game Mastering Blog
     

    [...] probably treat the town where they start as home base for a while. Inkwell ideas has a good post on design considerations for the home hamlet or village, particularly for fantasy settings. The way the village looks should [...]

     

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