Writober! Grumby Billows! Shadowdark Post-a-Day In October

This month is Drawtober: 31 drawing prompts related to the Shadowdark RPG, 1 a day, throughout October. But I’m borrowing the prompts for short essays. Today’s prompt is “Grumby Billows”.

To be totally transparent, I had no idea who Grumby Billows was in Shadowdark.  Or in any other context either. Turns out he is a halfling thief who is one of the pre-generated characters from the first Kickstarter.

Since time is tight today, I’ll use this as a great opportunity to sing the praises of the Shadowdarklings character generator. While the Shadowdark character generation process is fairly easy anyway, having a web site where you can just click a few options and suddenly get a character is perfect. And that it will let you store them so you can improve them is a wonderful bonus.

It was sort of the inspiration for us re-writing our old Icons Super-hero RPG character creation tool in the past month. It doesn’t centrally store your character for you, but you can download it and re-load it later.

Here are our previous Writober posts so far:

  1. Torch – Rules for magic torch items (each is a single use magic effect spell like alarm or detect magic).
  2. Skull – Goblin shaman who can turn victims’ skulls into ways to store spells.
  3. Fiend – Lists of talents that Devils & Demons typically have for making your own.
  4. Shadow – Easy ways to make other creatures into shadows.
  5. Contagion – Discussing the purpose of diseases.
  6. Valkyrie – A new 3rd party class.
  7. Toadstool – A new 3rd party ancestry.
  8. Witchlight – Alternate sources of “witchlight”.
  9. Luck Token – Alternate ways a GM may allow a luck token to be used.
  10.  Rage – The signature ability of a Barbarian class.
  11. Altars – Ways to amplify priest spells into rituals when using an altar.
  12. Pit Trap – Several ideas to spice up the good old pit trap.
  13. Death Slug – Looking at the Death Slug’s deadliness and how that’s similar to old-school and low fantasy games.
  14. Evil Eye – Various types of “Evil Eyes”: magic items, monsters, or curses.
  15. Morzo Moth – A look at the Morzo Moth’s talents/actions makes one see the variety of the Western Reaches book’s monsters.
  16. Diamond – Three subtopics: diamonds impacting economy; as spell components for rituals or spells not-yet-accessible; and a enhancements for magic weapons.
  17. Slime – Game-able aspects of mundane slime as well as a green slime monster for Shadowdark.
  18. Wyrdling – Shows how different and fun Shadowdark can be with this unusual class as an example of how much design freedom a creator of GM has.
  19. Stingbat – Renaming (or even not giving creatures names) re-establishes the sense of wonder players had when fantasy was new to them.
  20. Poison – A list of how poison is used in the core book, grouped by use & types of effects, plus a few new ideas.

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